﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GameSDK.Player
{
    /// <summary>
    /// Represent a Move in a Game
    /// </summary>
    public class StdMove
    {

        /// <summary>
        /// Default Constructeur
        /// </summary>
        public StdMove()
        {
        }

    }
}
